This project involves creating the basic outline for a simulation engine in C# One could think of it as a 2D game. It will need a GUI which can display a tile-based map and render entities on the map, and a simple, thread-safe world model which just holds known world objects.
Good architecture and thread safety a must.
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Tonychan1
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Kahaf
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Endeavoursoftware
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Technotrends
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Pnestec
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Pniraj007
(中标)
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Clearcomet
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